June 26
XNA and iPhone
hello,
after a long delay i'm back with a new update of my works... i'm poking with XNA (as usual) and iPhone SDK (coooool!!!) basically i'm porting the tile engine and the sprite library from XNA to the fancy iPhone the game i'm using as test bench is the old and fun Amiga game Magic Pockets from the great Bitmap Brothers team.
here the results hehehehe hope you enjoy...
let me know ;)
see you,
ricky
XNA version
iPhoneSDK version (hehehehehe static pic)